From level 65 the Legacy Activities window opens a new part of the game. Its second tab holds four PvP events on four custom battlefields, and every one of them runs three times a day.

Only skill decides

Inside an event everyone wears the same armor look, gets the same full buffs and fights under the team's name instead of their own. There is no resurrection, and heals and buffs work only on yourself, so a team with a healer is not stronger. Your own gear still counts.

  • Deathmatch on the island of Veilmar. Up to 50 players fly in from two towers. Fall once and you are out: the last one standing wins.
  • Red vs Blue on the Aerial Cleft. Two teams, 15 minutes, a safe circle at each base. The team with the most kills wins.
  • Conquest at the lake fortress. Four teams fight over five circles; every circle you hold scores. First to 2,000 points wins.
  • Rosevain Stronghold. Break the boss of your wing to open the hall, then bring down King Petram while the other team fights you.

When they run (CET)

  • Deathmatch: 11:00, 18:30 and 23:30
  • Red vs Blue: 11:45, 19:15 and 00:15
  • Conquest: 12:30, 20:30 and 01:00
  • Rosevain Stronghold: 13:15, 21:15 and 01:45

Notices come 30, 15 and 5 minutes before. Registration stays open for 5 minutes: press Participate on the event card, and the fight starts about 6 minutes later.

Rewards

Every event has its own reward box for the winners, sent by mail, and every event has an MVP who earns 5 Legacy Coins more. The other side gets 3 Legacy Coins. Rewards go to active players who stay until the end, and kills inside an event never count outside it: no karma, no item drop, no XP loss.

See you on the battlefield.